The Last Exorcism: My Thoughts

The Last Exorcism Impressions

I got a chance to check out the Eli Roth produced "The Last Exorcism" last night so I figured I'd give a quick rundown on my thoughts. I really hate calling these things reviews because I don't like the stigma that comes with movie critics. This is my opinion of the movie and what I saw, some of you will agree with it and some of you won't. Maybe you'll agree with some of the things I say, but not others and I totally respect that because clearly not everyone has the same taste in movies, and that's not a bad thing.

If you're not sure who Eli Roth is he's the man behind such flicks as Cabin Fever, Hostel and Hostel II. He's also had some bit acting roles in movies like Piranha 3-D and Cabin Fever, but more notably he played The Bear Jew in Quentin Tarantino's Inglorious Basterds. Basically if you're into the horror genre you've probably heard this guys name and could recognize his face. In this instance he's only on as a producer with Daniel Stamm behind the camera.

The movie follows a documentary film crew as they learn about fake exorcisms and how one preacher uses smoke and mirrors to "help" rid people of their demons. I don't want to give too much away so I'm going to keep the plot light, but at it's core that's what it is. So after receiving a letter from a man a few towns over, they head out to perform an exorcism, or basically fake an exorcism, to help a young girl.

I know what you're probably thinking, "Really, another found footage/documentary style horror movie..." and honestly I'm starting to feel the same way. I'm a huge fan of The Blair Witch Project, not necessarily because it was the greatest movie in the world, but for it's originality in it's presentation. Before that movie came out the only other one that I know of that was similar was Cannibal Holocaust and that didn't really play as well due to the graphic nature of it. So needless to say I've been a fan of the creativity that comes with the "found footage/documentary" style movies. I thought Paranormal Activity was very well done, I thought Cloverfield was good as well for a higher budget go at the genre, but upon hearing that "The Last Exorcism" was being hailed as amazing and was yet another movie of this type, I was a little skeptical.

I will say that Lionsgate did a tremendous job of marketing the movie because I wasn't even really sure what it was completely about before going into it. I essentially thought it was the documentation of a real exorcism, which isn't really the case as I mentioned above. So kudos to you Lionsgate for filling the seats and pulling in $20+ million opening weekend. I hope this leads to more low budget movies like this getting attention.

My thoughts on the movie are a little mixed, to be honest. While I was watching it I felt like the first hour or so kind of dragged, but after it ended and I think back on it, the first hour was actually a really good setup for the last act of the movie, so I don't feel as cheated as I may have felt while watching it. I felt like there were more subtle scare moments in the first couple acts of Paranormal Activity than there were in this film, but the last 30 minutes or so of this flick delivered more than PA. I thought the story was pretty interesting and pretty well written. I thought most of the acting was good, but since it's a documentary style film the acting doesn't have to be perfect because we're supposed to believe that they aren't actors. From a technical aspect when it came to editing and sound I was a little disappointed, but I'm sure 99% of people won't be bothered by the few things that bothered me. For example, the use of music I thought took away from the realism of the film. Just comparing to other movies of this style, they normally don't have soundtracks playing because there wouldn't be music playing, unless there was a source within the actual setting of the movie, so this was a little distracting to me. I was also able to pick up on a few moments where there was obviously a scene cut together in a creative manner to make it look like it was one continuous shot. But again, I know this has to be done and 99% of people aren't going to notice it.

Despite it's few minor flaws I thought it was a good flick. As far as the ending goes, since that seems to be what everyone is talking about, I didn't really see how it could have ended any other way and honestly it was pretty predictable, but not bad by any means. I thank Eli Roth for putting this one together and getting it out to the masses and I thank Lionsgate for taking a chance on an independent horror movie. And if either of you ever read this and want to support another little guy, I have a pitch for you if you're wiling to listen, haha.

ShopKick Impressions

If you haven't heard of ShopKick yet, don't worry it just launched today, but I have a feeling you'll be hearing about it a lot more in the coming months. Basically what it is is a location based reward program where you get points for going to certain places and doing certain things (mostly scanning items). If it sounds a lot like Foursquare, that's because it is, but with one huge difference, you don't check in at places. The participating locations have a device installed near the doors that emits a sound that we can't hear, but the iPhone can, so when you enter the store with the app open it will automatically "check you in" and award you the points for visiting the store. Once inside the store there are other ways to gain points, like scanning different products. I'm not sure what their plan is for other ways to gain points, but at the moment it looked like scanning was the only way (at least at Best Buy). And the point of all this is that once you gain enough points you can redeem them for different rewards, whether it's credits on facebook or gift cards to different stores. There are a handful of options right now and I'm sure that will grow in the future. So that's the gist of the service itself now let's talk about my experience with it today.

Chicago happens to be one of the markets were the devices have been placed in Best Buy stores around the area. Today was the first day that the service has been activated along with the app becoming available in the App Store this morning. It just so happens that we venture out to Best Buy every Tuesday during lunch to check out the new releases and kill some time away from the office, so it was a perfect chance to test out ShopKick and see what it's all about.

The app itself is very pretty, the graphics look nice and it works as you would expect it to. It finds your location and finds different stores in the area that you can either check in to the normal way and gain "non-reward" points that basically just level you up in the game (kind of like MyTown), as well as stores that are participating that you can go to and get points for walking in the door and scanning stuff. With app in hand we made our way over to Best Buy to try it out.

As we approached the front doors I launched the app as I wasn't sure if the app needed to be running in the foreground (I'm pretty sure it does) to pick up the sound that the in-store device is emitting. The phone didn't register the sound at the exact moment we walked in, but it picked it up while we were still close to the front of the store. My co-worker also signed up as we were in the store and the first time he launched it after verifying his account, it picked up that we were in the store and automatically awarded him the 75 points. So it seems like you don't have to remember as you walk into the store as long as you launch the app at some point during your visit, and if you're going to be scanning stuff you'll have it open anyways.

Now let's talk about the scanning of products to get bonus points. For Best Buy there were 5 featured items that you could find in the store and scan for bonus points. I only went through and found 2 of them because I didn't really feel like rummaging through the store with my phone out looking like a jackass... And actually that's kind of what I felt like as I was grabbing a Blu-Ray of The Bank Job and scanning the UPC with my phone. Ok, actually the Blu-Ray wasn't terrible, but I did feel awkward as I grabbed a box for a set of computer speakers and flipped it around to scan the UPC. So while I found the scanning to be a little weird, it definitely makes you walk around the store and look at stuff you wouldn't normally look at.

So the App itself works very well for everything that it is supposed to and I managed to rack up almost 200 points in one visit to Best Buy today. I'm still a little foggy on how many points I'm going to have to get in order to redeem them for a decent size gift card. The app says the Best Buy Gift Card is 500+ points and denominations start at $2, so that would lead me to believe that it's 500 points for $2... so while it's not the greatest reward I'm not spending money on anything so it's basically money for free. So we'll see how it goes over the next few weeks after it's been out for a bit and if there are any changes I'll let you know, but as of right now I'll continue using the service to see how many points I can build up and see if it's actually worth the time.

shopkick.com

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20 minutes with the Kinect demo unit W/Video.

A buddy of mine recently got some hands on experience with Microsoft's new motion sensing technology, Kinect, at the Macy's store in downtown Chicago and wanted to share his thoughts. After reading his review, this is pretty much what I was expecting from this device/technology. So check it out below and if you've had a chance to try it out let us know what you thought in the comments.

Personal background:

I’ve been playing video games since the late 80’s. I’d like to think of myself as a gaming everyman. I’ve owned the NES, Gameboy Color, Sega Genesis, 32X (not proud of that), Game Gear, SNES, Playstation 1 & 2, Dreamcast, PSP, iPod Touch, various PC setups, and the Xbox360. No Playstation 3 or Wii. I didn’t realize how much of a gaming dork I was until I just re-read how many systems I’ve owned. Anyways, I’ve just about tried them all out so I’m fairly well versed in video game controls (from controllers to super scopes to DDR dance pads). The video games currently making their rotation in the Xbox are Read Dead Redemption, MW2, Forza 3, Mega Man 10, and Trials HD. I’ve got plenty of other games of various genres, but these are the ones I’m playing at this time. Most of my multiplayer gaming is done via Xbox Live or Steam. I haven’t done much local multiplayer since Halo (1-3). I’m a 26 years old mechanical engineer who makes my money by designing and construction rail road signal, traction power, and communication systems for a large Midwest specialty electrical contractor. Now you have a baseline to compare yourself to.

Judging a book by its cover:

I will admit that prior to trying the Kinect that I thought it was pretty stupid looking from the games that were demoed to the wacky wavy-inflatable-arm-flailing-tube-man like motions that players had to do. The games didn’t really cater to my personal gaming style. I will never buy a game where I stroke the air to pet a virtual animal. Everything else just seemed to be mini-games rather than complete story driven games. When I saw the alleged $150 price tag for the unit and $60 for the games I pretty much decided then and there that this was not for me unless this was something really special.

Macy’s Chicago 7/17/10

I was back in Chicago for a company charity event (recently moved to NJ for a multi-year project). This trip also coincided with a 21st birthday party my sister was having down town. After the charity event, I made my way home, cleaned up, met with my brother (Kevin [not much of a gamer, keep in mind for later]) and headed to the party. Bought my sister a drink that she couldn’t finish (Irish Car Bomb), had a couple of my own then took off so the kids could play. Kevin and I wandered the streets a bit to check out some of the Transformers 3 cars and props that were littering the Chicago streets. Knowing that MS had their demo unit up at Macy’s, I convinced Kevin that we should make the pilgrimage to the store since we were in the vicinity. When we made it there I went up to a cashier to see if they could point me in the direction of the Kinect since there were no signs or indications that it was anywhere in the building. They had no idea what I was talking about so they sent me down to customer service. Luckily customer service was aware of it and sent me in the right direction which just so happened to be in the vicinity of the first guy whom I asked where it was. On display was the Kinect and the new Xbox, a 52” (estimated) Samsung LCD TV, a couch for spectators and a big purple MS Kinect rug. The Kinect looked larger in person that I thought it would be. Like the pics show, it is the same glossy black plastic that the new Xbox sports. It has the two cameras to the center and to the left is another sensor the same size as the cameras. It puts off a faint series of red lights that reminded me of the scanners at retail checkouts. It wasn’t distracting while playing, but when looking directly at the unit, you can’t help but notice it. When I walked up some guy was playing the track and field game. He was having a difficult time jumping over the hurdles in the race and came in last place three tries in a row. After a few minutes he walked away with a fairly indifferent look on his face. Since there was no one else waiting to try, I jumped right in.

Impressions of each of the games after the jump.

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Bad Company 2 vs. Modern Warfare 2

I finally got around to picking up Battlefield: Bad Company 2 last week and managed to get through the entire single player campaign and play a good amount of multiplayer by Saturday so I figured it was as good a time as any to give my impressions on the game, which will basically turn into a comparison between the game and Modern Warfare 2.

I know that BF:BC2 has been out for a little while now and this is probably not going to matter to most of you, but if you're still on the fence about it maybe it'll help you down.

I'll be honest here, I'm a huge fan of Modern Warfare 2. I've been a fan of Infinity Ward's work in the Call of Duty series since the beginning so naturally MW2 gets most of my attention and other games need to live up to what I've come to expect from those games. I understand that a lot of people like to complain about MW2's multiplayer being "broken" yet I can only personally think of one thing that is actually broken to me (the fact that the pavelow doesn't count towards your kill streak), the other things people are complaining about are trival and I think people just need to realize that, that's how the game is, adapt. And because of that, a lot of people were recommending people to pick up Battlefield: Bad Company 2 for a more balanced multiplayer game. Well, I took their advice since I was able to score the game for around $25 after price matching and some Best Buy reward zone certificates.

Check out my impressions of the multiplayer and single player campaign for Bad Company 2 compared to Modern Warfare 2 after the jump.

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Splinter Cell: Conviction – First Impressions

Considering the freezing issue that people were experiencing yesterday due to a bad game update that was released, the game had already made a bad first impression on me. But that's not to say I wasn't still going to give it a shot. What did make a good impression on me right off the bat was the fact that I was able to pick up the game for essentially $25 after price matching, bonus reward points from best buy and reward zone coupons, so that was nice. But all of that stuff aside, let's talk about the actual game and what I thought of the first hour or so.

I remember buying Splinter Cell: Double Agent and playing the single player for a while, but eventually I got hooked on the multiplayer and then dropped the game completely. I still don't think I've gone back and played through to the end, but for some reason after watching videos and doing some reading (as well as talking to friends) I thought that this new one would be much better and worth picking up. I guess I could have downloaded the demo first to try it out, but I decided to just dive in head first and pick it up blindly. I have yet to get into the multiplayer aspect of the game, whether that's co-op or versus or whatever modes they've thrown in, so this post is going to be about the single player only.

First of all, the game looks very good. I think it's on par with games like Modern Warfare 2, but some of the areas have that glistening look to them like Marcus Fenix jizzed all over everything. I also noticed that Sam Fisher himself looks almost 10 years younger in this one than in Double Agent... I don't know too much about the storylines, etc, so I have no idea if this is a prequel or what or maybe it's just that new fancy hairstyle he's got going on, but he definitely looks younger than bald Sam Fisher.

So the story starts out and Sam is just hanging out minding his own business when a waiter brings a cell phone over to him and Morpheus is on the other end telling him that agents are coming and that he needs to get out of there... Ok, not really, but basically the same idea. It starts off with a pretty simple run through the back alleys as you learn how to shoot things and analy rape bad guys from the shadows without them seeing you. It's a nice way to go through a tutorial without the game straight up saying, "Hey, this is a tutorial... fuck around in here before you start the actual game". It seems that most games are doing their tutorials this way these days which is very nice. So you go through that and learn the ropes as the new improved younger Sam Fisher and some of the stuff you can do is pretty cool.

The things I especially liked were the fact that you can now target enemies and then execute them automatically with the push of a button, but in order to gain this ability you have to sneak up behind someone and kill them with your bare hands. So that's cool, but the real thing I was happy about is the subtle change between black and white and color when you're in the shadows or out in the open. I always found it hard in the previous games to know when I was truly hidden and when I was just asking for a load to the face. I'm sure there are going to be hardcore fans of the SC games that won't like this feature as they'll see it as making the game easier for people, but I think it's a nice addition.

The one thing I thought was a little strange and didn't make sense was that Sam breaks off a car mirror before you enter this house looking for the dude that ran over his daughter like a Thanksgiving roadkill raccoon, and some how he manages to use said mirror to look under doors. How the fuck is there enough room under a door to shove a car mirror and tilt it around so you can see from the other side? Go ahead, try it, I'll wait. . . It would be impossible unless I'm missing something here. Honestly that might be my only complaint after playing through the first hour of the game.

The gameplay itself is cool and the controls are tight, so hopefully I won't get frustrated and quit this one early like the last one. After doing a lot of reading because of the update/freezing glitch yesterday it seems like people are split on their feelings for this one. It appears as though some of the cool multiplayer modes that made Double Agent cool, have been dropped... I can't comment on the multiplayer stuff because I haven't played it yet (due to the game freezing if you downloaded the update yesterday, so I avoided it), but after reading the manual the co-op stuff sounded interesting, so I'm sure I'll be back later this week with a brief rundown of the multiplayer modes.

I'll continue my quest through the elaborate land of Sam Fisher this week/weekend and I'll update this post if I feel the need, but for now I'm pretty happy with my purchase and it gives me a nice break from Modern Warfare 2 and another excuse to never finish yet another Final Fantasy game... ugh.

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